Dev Blog #9


Progress Report














Progress Report

June 2018


Its been 6 months since the last update, but a lot has happened sense then. First year of college has come and gone and with that, a bit of work here and there on different projects. Anyways, long story short, I have some free time once again and I'm getting back to work on what used to be the Exhiled Project.

I'm calling it the Exhiled Project as I have yet to come to a conclusion on the name for the game, but I have been hard at work at all of its main features. From Inventory systems, to AI Task management systems, The game is starting to piece together. I've recently transitioned to focusing on developing some of the core gameplay mechanics in hopes that I can get a pre alpha release out some time soon. This release will be open to the public in hope for feedback on the game mechanics, and of course the task of catching all of those pesky bugs.

Essentially, the game is focused around a colony management sim, but with an extra twist that I will hold on to until that pre alpha release. Anyways, I should be able to continue to make good progress over the course of the next couple weeks without interuptions, so stay tuned for that download link.